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Recent research reveals that the United States is a powerhouse for women in gaming, claiming the largest population of female players who’ve earned substantial income from their gaming talents. The investigation, which examined the top 500 female earners in competitive gaming, discovered that a significant 40% originate from the USA, with their collective earnings surpassing an impressive $1.8 million.

The US led the ranking with an astounding 161 female gamers in the top 500, outpacing Russia and China, which had 38 and 37 gamers respectively. Katherine Gunn, known in the gaming community as Mystik, tops the US list, having accumulated an extraordinary $12.25 million playing the renowned game “Dead or Alive 4”.

Notably, while Canada secured only the fourth position overall, it boasts the highest-earning female gamer globally. Meet Scarlett, the Canadian StarCraft II icon, who has garnered a fortune exceeding $300,000 from her mastery of the game.

The research, undertaken by online gaming platform ManySpins.com, analyzed data from esportsearnings.com, scrutinizing the income of the top 500 female gamers. They went beyond country rankings, exploring which games were the most profitable for women and the number of female players earning significantly in each game. The earnings were meticulously determined using a blend of past prize pool data, discussions, and extensive databases.

Kevin Roos, a representative for ManySpins.com, highlighted the importance of these results, stating that “In 2021, it’s crucial to break the mold that gaming is a ‘boys club.”

As indicated by Laila Shabir during Take-Two’s presentation at E3, “Nine out of ten players are youngsters – and that doesn’t signify nine out of ten males, that signifies youngsters.”

Although that figure is noteworthy, it is overshadowed by the income of male players. The highest-earning male competitor, Johan Sundstein, known by the username “N0tail,” has amassed nearly $7 million through gaming; this surpasses the combined earnings of the top three female earners.

Ross further emphasized that “this amplifies the importance of showcasing the influence of female gamers and demonstrating to the world that their skills and talents are acknowledged globally.”

This also marks a pivotal juncture for esports wagering, with projections of increased financial influx into the sector. Numerous individuals foresee it as the next major phenomenon, including Luckbox’s former chief executive Quentin Martin, who conveyed his insights to Gambling Insider in October 2020.

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